AI Insights · Timothy · October 2024
Top 5 Bubble Shooter Games on Android in Kuwait Q3 2024
Discover the performance of the top 5 bubble shooter games on Android in Kuwait during Q3 2024, featuring download trends and active user engagement.
In the third quarter of 2024, the bubble shooter game category on Android in Kuwait saw varied performances among the top five applications. According to data from Sensor Tower, these games exhibited distinct trends in downloads and active user engagement, with a few showing revenue activity.
Fruit Merge: Juicy Drop Game from Brave HK Limited demonstrated a consistent download pattern, starting with 165 downloads in mid-July and peaking at 1.4K in the last week of July. The game maintained weekly downloads above 900 throughout the quarter. It also showed an increase in active users, rising from 138 in mid-July to 4K by the end of September. Notably, weekly revenue saw a slight increase towards the end of the quarter, reaching $52 in the final week.
Bubble Shooter Family by Playful Bytes maintained a steady download rate, beginning with 919 downloads at the start of July and slightly declining to 643 by the end of September. Active users increased from 3K to nearly 5K during the quarter, despite no revenue generation reported during this period.
Bubble Pop! Cannon Shooter from Infinite Joy Ltd. experienced a consistent download trend, starting with 625 downloads in early July and fluctuating slightly, ending the quarter with 737 downloads. The active user base remained stable, ranging from 3.5K to 3.9K throughout the quarter, without any reported revenue.
Marble Match Origin by LeisureLab Studios saw a decline in downloads, from 1.7K in early July to 251 by the end of September. Active users showed a gradual decrease from 5.9K to 4.8K. Revenue displayed variability, peaking at $102 in mid-August before dropping to zero by the end of September.
Finally, Bubble Shooter from IVYGAMES had a download count starting at 1.1K and declining to 416 by the end of the quarter. Active users showed some fluctuations, beginning at 7.1K and ending at 6.1K. No revenue was reported for this period.
For more insights into the performance of these games and others, visit Sensor Tower for detailed analytics and trends.